B2B crash & instant-win studio

Games yourplayers can'tlook away from.

Caught Games designs, builds and supplies crash games for online casinos. Every title ships with transparent RTP math, provably fair rounds and a story players get in one second. Want something nobody else has? We build it for you.

0rounds simulated in your browser
00.00%realised RTP, target 97.00%
1.00×highest multiplier so far
€0house result on €1 bets
Featured title · live demo

PEEK! Look longer. Win bigger.

A cheeky beach-day crash game. His eyes stretch further with every multiplier, the music speeds up, the hearts pile up. The second she turns around, the round is over. Cash out before you get caught.

  • Tension you can seeEyes, hearts, music tempo and screen shake all scale with the multiplier.
  • Close calls keep players hookedShe glances back now and then without ending the round. Pure adrenaline.
  • Two endings, two skinsDrink in the face or the bodybuilder boyfriend. Vault Heist skin for a neutral lobby.
PEEK!VAULT HEISTYOUR BRAND
97%default RTP, configurable from 95 to 99%
10,000×maximum multiplier per round
~190rounds per hour, every hour, per table
13saverage round. Quick decisions, high turnover
Math lab · runs live in your browser

Don't trust our math. Run it.

Move the sliders and our engine reruns 200,000 rounds on the spot. The crash point follows P(crash ≥ x) = RTP ÷ x, so the house edge holds for every cash-out strategy a player can think of.

Configure the title

48.5%chance this cash-out pays
97.00%simulated return to player
3.96%rounds that bust at 1.00×
3.00%house edge per bet

Where 200,000 rounds crash

simulated rounds per buckettheory: RTP ÷ xyour cash-out
Provably fair

Every round is locked before it starts.

The server seed is hashed with SHA-256 and published before betting opens. After the round the seed is revealed, so any player, regulator or auditor can recompute the crash point. Try it: change the client seed or nonce and watch the result follow.

verify.caughtgames.com
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CRASH POINT...
Revenue model

What one table earns you.

Set your traffic and we project gross gaming revenue, including the swings you will see day to day. The 30-day curve below is a fresh Monte Carlo run every time you move a slider.

€0expected GGR per day
€0expected GGR per month
€0expected GGR per year
expectedsimulated months

Projection before gaming tax and studio fee. Simulation uses the exact crash distribution with your RTP.

Custom builds

Your idea. Our math. Your exclusive game.

PEEK! started as a childhood party game. Bring us yours: a theme, a mechanic, a mascot or a market you want to win. We turn it into a compliant title that nobody else in your market can offer.

01

Brief

One call about your players, markets and the feeling you want them to have.

Week 1
02

Math model

RTP, volatility, max win and pacing, simulated over millions of rounds before any art exists.

Week 1 to 2
03

Playable prototype

A working demo in your browser, like PEEK! above, for your team to test and tweak.

Week 2 to 4
04

Certify & launch

Lab testing, integration with your platform and a launch campaign in your lobby.

Per market
PLAYABLE

PEEK!

His eyes stretch, the hearts pile up. Cash out before she turns around.

Crash · 97% RTP · 10,000×
CONCEPT

Balloon Bash

Every pump inflates the balloon and the payout. Nerves of steel or a loud pop.

Crash · player-paced
CONCEPT

Deep Dive

Sink deeper for bigger treasure while the hull creaks and the gauge climbs.

Crash · depth multiplier
CONCEPT

Tower Climb

Pick the safe block, climb higher, collect more. One wrong step and it all falls.

Instant win · ladder
CONCEPT

Speed Trap

Floor it past a sleeping speed camera. Brake before the flash.

Crash · twin cash-out
VAULT HEIST

Vault Heist

Grab gold bars while the guard sleeps. Same engine as PEEK!, neutral theme.

Crash · reskin
Integration

Live in your lobby without a rebuild.

One launch URL, a standard seamless-wallet API and a reporting feed. Your platform keeps the balance, we run the rounds.

Seamless walletBet, win and rollback calls against your existing wallet.
Aggregator readyPackaged for the major game aggregators or a direct link.
Mobile firstLightweight HTML5 canvas, built for portrait phones.
Per-market configRTP, limits, max win, currencies and languages.
Responsible gamingReality checks, loss limits and session timers hook into your RG tools.
Round-level reportingEvery bet, seed and result logged and exportable.
wallet-callback.json
Compliance

Built to pass the hardest tests.

RNG

Cryptographic RNG and full math documentation prepared for testing labs such as GLI and BMM.

Multi-market

Settings per jurisdiction, from RTP floors to max stake, for regulated markets such as the Netherlands, Malta and the UK.

Player safety

Auto cash-out, visible history, session time and loss limit hooks. No hidden mechanics.

Audit trail

Every seed, hash and payout stored per round. Answer any regulator question in minutes.

Partnership

Three ways to work with us.

Catalogue

Revenue share

Add our titles to your lobby and pay a share of the GGR they generate.

  • No upfront cost
  • All current and future titles
  • Monthly reporting
Ask for terms
Most chosen

Branded reskin

PEEK! or Vault Heist in your brand, exclusive to your casino in your markets.

  • Your mascot, colours and name
  • Exclusivity per market
  • Proven, tested math
Start a reskin
Exclusive

Custom build

A brand-new game from idea to launch, built only for you.

  • Concept, math, art and sound
  • Playable prototype in weeks
  • Optional full IP transfer
Pitch your idea
FAQ

Questions operators ask.

Can players beat the house edge with a strategy?

No. The chance of reaching x is exactly RTP ÷ x, so the expected return is the same for every cash-out target. Early cash-outs win more often but pay less. Late cash-outs win rarely but pay more. The math lab above proves it with live simulations.

Can we change the RTP?

Yes. RTP is configurable per market, typically between 95% and 99%. The theme, animations and fairness system stay the same.

Is the theme of PEEK! suitable for our market?

PEEK! is a cartoon comedy game. For operators who prefer a neutral lobby we supply Vault Heist with identical math, or we build a branded skin around your own mascot.

How long does a custom game take?

A playable prototype typically takes two to four weeks. Certification and integration timing depends on the lab and the markets you launch in.

Who owns the game?

For catalogue titles we keep the IP and license it to you. For custom builds an exclusive license or a full IP transfer can be agreed.

Book a demo

Put PEEK! in your lobby.

Tell us about your casino. We reply within one business day with a private demo link, the full math sheet and a proposal.